Wildcats 3.0: Year One by Joe Casey
My rating: 4 of 5 stars
Joe Casey's reboot of the Wildcats franchise is an excellent execution of a premise that modern comic book fans are probably at least a little familiar with: what if super-heroes stopped spending their time punching each other in the face and tried to actually make the world a better place.
In Year One, Jack Marlowe and Grifter, of the original team, along with newcomer Agent Wax, put together the Halo Corporation, which promises to fix what ails the world. More specifically, they're selling batteries. That never run out of energy.
This volume sets up a strong foundation for future stories as Casey introduces a varied cast of characters and sets up their conflicts. In this capes meets corporate world, alliances are tenuous and it's never completely clear who has ulterior motives and what they might be.
For fans looking for a story that goes beyond the usual "heroes foiling a bad guy's plan by kicking his brain in" routine, this offers a nice transition. Plenty of old-school action layered on top of a political/business thriller makes this a solid read.
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